SKLLBUD 2.0

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Skllbud 2.0 -- blind box or monthly release (like 1.0)?

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Total Votes : 44

SKLLBUD 2.0

Post  Admin on Wed Apr 07, 2010 8:14 pm

you decide. (maybe ) cyclops


Last edited by Admin on Sat Apr 17, 2010 2:38 am; edited 1 time in total
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Re: SKLLBUD 2.0

Post  ontheDL on Wed Apr 07, 2010 8:29 pm

I like the monthly releases with maybe one or two chases thrown in like 1.1 & 1.2
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Re: SKLLBUD 2.0

Post  ontheDL on Wed Apr 07, 2010 8:45 pm

55 views and 10 votes. Come on you fuckin bums.
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Re: SKLLBUD 2.0

Post  kevbayer on Wed Apr 07, 2010 8:49 pm

fuck blind boxes
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Re: SKLLBUD 2.0

Post  Attila The Dan on Wed Apr 07, 2010 8:50 pm

Single monthly FTW! cyclops
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Re: SKLLBUD 2.0

Post  jorester on Wed Apr 07, 2010 8:51 pm

single monthly release !!!! What a Face What a Face
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Re: SKLLBUD 2.0

Post  colbert on Wed Apr 07, 2010 8:58 pm

Like the majority here, i'm not a big fan of the blind boxes, but at the same time i don't think all of them should be obtainable by a single click of a button. like you did with the first series with a couple of them being special releases at events and conventions. or.....maybe dropping them from a plane over a large city.
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Re: SKLLBUD 2.0

Post  whacko on Wed Apr 07, 2010 9:20 pm

The only reason I don't really want a single monthly releases is because we already have some very high profile single monthly releases (Squadts and whatever comes out of Playge). Its hard enough to keep up with the current monthly releases. You have to have money together to pay (which gets hard sometimes) and you have to be here at a certain time or else risk missing out (sometimes they sell out very fast and its unpredictable which will do so) and then you have to try your luck and empty your wallet out on the secondary market.

Blind box releases are much more relaxed. It takes a while for most stores to run out of blindbox stock, and every blindbox has a chance to be a rare BUD so there isn't usually a huge mad rush to get what you can as fast as you can (and to you wallet's detriment usually).

In general if a toy is over $40 each then a monthly release makes sense. Otherwise blindbox them and save the frustration for higher ticket items and "exclusive' releases like the Candypaint Fire.

(Note, this doesn't mean its a good idea to price SKLLBUD S2 @ $40 each Smile)
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Re: SKLLBUD 2.0

Post  Admin on Wed Apr 07, 2010 9:22 pm

im only gonna run 200 pcs of each colorway. so perhaps the best way is direct release on a monthly basis. with some hand paints thrown in to keep it interesting.

although whco makes some good points.


Last edited by Admin on Wed Apr 07, 2010 9:25 pm; edited 1 time in total
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Re: SKLLBUD 2.0

Post  whacko on Wed Apr 07, 2010 9:23 pm

Admin wrote:im only gonna run 200 pcs of each colorway. so perhaps the best way is direct release on a monthly basis. with some hand paints thrown in to keep it interesting.

SKLLBUDscription? Smile
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Re: SKLLBUD 2.0

Post  Admin on Wed Apr 07, 2010 9:28 pm

this could possibly work. but only if i could fill 80 spots...which is unlikely.
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Re: SKLLBUD 2.0

Post  whacko on Wed Apr 07, 2010 9:31 pm

Admin wrote:this could possibly work. but only if i could fill 80 spots...which is unlikely.

Well, you got one.
And BigC can take the other 79... Smile
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Re: SKLLBUD 2.0

Post  Colossus of Destiny on Wed Apr 07, 2010 9:32 pm

I'd say that depends on cost. I'd love a SKLLBudscription. I'd also love it if I got a job before they were offered.
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Re: SKLLBUD 2.0

Post  jorester on Wed Apr 07, 2010 9:37 pm

whacko wrote:
Admin wrote:this could possibly work. but only if i could fill 80 spots...which is unlikely.

Well, you got one.
And BigC can take the other 79... Smile

+1
And BigC can take the other 78 bom
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Re: SKLLBUD 2.0

Post  BigC on Wed Apr 07, 2010 9:45 pm

hahaha....you guys are fuckin hilarious. So I'm I reading this correctly, chases for each?
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Re: SKLLBUD 2.0

Post  squirmy on Wed Apr 07, 2010 9:45 pm

My vote is for monthly. For v1 I cottoned to some colorways but not others.

I prefer to pay a little more and know exactly what I'm getting.

Do you have any idea at this time of how many colorways are planned?
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Re: SKLLBUD 2.0

Post  ontheDL on Wed Apr 07, 2010 9:49 pm

I like the idea of direct releases.
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Re: SKLLBUD 2.0

Post  Admin on Wed Apr 07, 2010 9:50 pm

10 colorways + Variants.

big c: not chases per say. but every so often a handpaint variant.
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Re: SKLLBUD 2.0

Post  Quiz on Wed Apr 07, 2010 10:14 pm

I voted - this is all great news

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Re: SKLLBUD 2.0

Post  nyhousekid on Wed Apr 07, 2010 11:28 pm

monthly i voted......something to look forward to What a Face What a Face What a Face What a Face What a Face
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Re: SKLLBUD 2.0

Post  ontheDL on Thu Apr 08, 2010 12:13 am

More polls I love you
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Re: SKLLBUD 2.0

Post  ezramyl on Thu Apr 08, 2010 12:23 am

I voted for a monthly release as well. I like the idea of knowing what I'm going to get + a possibility of getting variants.

Really looking forward to 2.0! cheers
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Re: SKLLBUD 2.0

Post  motaku73 on Thu Apr 08, 2010 12:48 am

Admin wrote:this could possibly work. but only if i could fill 80 spots...which is unlikely.

I'm in if it happens!
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Re: SKLLBUD 2.0

Post  fender on Thu Apr 08, 2010 1:54 am

im sure 80 spots for skullbuds 2.0 plus a few candy paints thrown in to make it interesting!

Im down for a skullbud sub

ferg get crackin on the math and give us a number Very Happy, the earlier we know how much we need to save the better What a Face
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Re: SKLLBUD 2.0

Post  Mikeyk on Thu Apr 08, 2010 1:55 am

Voted monthly. Blind boxes are fun to some extent because you never know what your going to get, so the more blind boxes you buy the bigger chance you have of scoring a chase. I bought a little over a case worth of series 3 got a Mottpop but I never scored a Morris. Thats cool, I still had fun opening all of them. But like Ferg said if he did monthly releases and threw in a few hand painted chases it would kind of be blind boxes but if you didn't score a chase you would still know what you are getting. So blind side is 50/50. Ferg is the man and I will be happy with whatever decision he makes! And thats all I've got to say about that. Smile
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Re: SKLLBUD 2.0

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